Kha'Zix The Voidreaver
Kha'Zix is a melee assassin who excels at chaining kills together through high mobility and massive damage.
Kha'Zix is usually played in the mid lane so that he can farm safely and get kills on the squishier mid laners but can also be played in the top lane or in the jungle on much rarer occasions.
Pros and Cons
+ Massive damage
+ High Mobility through E and R
+ Very prone to snowballing out of control
- High Skill Cap
-Opponent have to be isolated for max damage
- Very Squishy
-Melee
Abilities
Unseen Threat
When Kha'Zix is not visible to the enemy team, he gains Unseen Threat. Unseen Threat causes his next basic attack against an enemy champion to deal bonus magic damage and slow by 25% for 2 seconds.
Unseen Threat lasts until consumed and has no internal cooldown.
Provides considerable damage when trading against other champions. When played in the top lane make sure to use the brushes to your advantage so that you can get your passive. The slow is also pretty decent for chasing down enemies and if you go the trinity force build can make it impossible for them to escape
Taste Their Fear
- RANGE: 325 (375 with Evolved Enlarged Claws)
- COOLDOWN: 3.5
- COST: 25 MANA

PASSIVE: Kha'Zix marks enemies that are isolated from their allies.
ACTIVE: Kha'Zix slashes, dealing physical damage to a single enemy. If the target was isolated, the damage dealt is increased by 45%.
Kha'Zix's main damage skill. On such a short cooldown and mana cost it should be maxed first and also evolved first. The bonus damage is just too strong to pass up and the evolution just makes it so much stronger. The isolation bonus just adds to the already very good skill.
Void Spike
Leap
RANGE: 600 (900 with Evolved Wings)
COOLDOWN: 22 / 20 / 18 / 16 / 14
COST: 50 MANA
ACTIVE: Kha'Zix leaps to an area, dealing physical damage to nearby enemies upon landing.
The reason Kha'Zix is so mobile during teamfights. When this skill is evolved, usually during the second level, the teamfight potential that Kha'Zix possesses just becomes that much scarier. With this ability Kha'Zix can easily chain kills together on champions that are low and quickly get resets as a result. This skill is usually maxed second as it is usually only used for the mobility.
Void Assault
COOLDOWN: 100 / 90 / 80
COST: 100 MANA
PASSIVE: Each rank of Void Assault allows Kha'Zix to evolve one of his abilities, granting it an additional effect.
ACTIVE: Kha'Zix enters stealth for 1 second, gaining 40% bonus movement speed while stealthed.
Unseen Threat is also granted (even if Kha'Zix is revealed through stealth). Void Assault can be cast a second time within 10 seconds at no cost.
Another skill that makes Kha'Zix very mobile. Once it gets upgraded you get 3 charges to use and gain damage reduction while you are stealthed. It should be noted that this will provide you with a stack of your passive so make sure you autoattack after each use. You should not rely on the damage reduction as a means of survival as you are still extremely squishy even when you are stealthed. This skill is usually the last one that you level up
Ps: This formatting sucks.
Ability Order
W first for poke
Max Q for damage
Max W second for extra damage
Max E third because you have to
Ulti whenever you can
Evolve Q then E then R
In short
R>Q>E>W
for evolution
Q>E>R>W
Item Builds
The two main item builds are the very old and outdated Muramana build and the new Bloodthirster build which I believe to be superior. I shall discuss the options for items in each builds and you should make decisions on what to build depending on your team and the enemy team.
Boots
Either Tabis or Mercury Treads dependent on if the enemy team has a lot of cc or not.
Brutalizer: Usually built if you got a couple of kills in the lane as it allows you to snowball harder due to the extra ad and the cooldown reduction.
Bloodthirster: Raw Damage. Built in both builds usually after your first item component such as the tear or b.f. sword. The lifesteal is pretty good as it keeps you sustained when roaming to different lanes.
Ravenous Hydra: Insane waveclear that also provides decent lifesteal. Also adds to your insane burst with the active.
Tear of the Goddess: Built only if you are going the old school muramana build.
Black Cleaver: Built with the Brutalizer you usually start off with. Provides some hp and additional cooldown reduction and damage.
Last Whisper: Also raw damage. Amazing armor penetration along with decent attack damage. Usually built after your main damage items.
Trinity Force: Insane synergy along with your passive. The overall stats are also nice as it provides you with extra mana which is Kha'Zix is somewhat reliant on.
G.A, Maw, Banshees: Defensive items which you should build usually as a last item so that you don's get immediately blown up in team fights.
Masteries
21/9/0
No exceptions more damage more kills more wins. 9 in defense for extra Hp
Runes
Attack damage reds
Armor yellows
Magic resist per level blues
Attack damage Quints
Standard page. Armor and magic resist for extra resilience and attack damage for easier last hitting in lane and more damage.
Early game
Farm and don't die. If you can kill your lane opponent then try to but don't overextend for a kill. Ask your jungle to gank if they have a cc as you can output insane damage as long as the opponent is isolated from their minions. Otherwise just farm and play smart.
Mid game
Try to roam to other lanes to set up kills. This is where you should try to snowball as hard as possible as you are pretty strong in this phase. After your Bloodthirster is stacked then you should look for kills. Always look for squishy champs that you can easily burst down especially if you know their escapes are down.
Late game
Late game is all about the team fights. Look to enter the fight late so that you can assassinate the people who are low and chain your kills together. Don't straight up dive into the back lines as this will most likely get you killed. Make use of your mobility and try to sneak up on isolated backlines and burst them as quick as possible.
Conclusion
Kha'Zix is a very high skill cap champion that requires a lot of knowledge to learn. However, when you do learn him he becomes a champion with insane damage that is also very fun to play. The mobility provided through your e allows really aggressive plays as if you get a kill then you also have an escape to make it out. As you learn more about the game overall then you will be able to play Kha'Zix at a higher skill level.
Will continue to update this guide as I gather more information. Will appreciate any feedback towards this guide. Also, apologies if your eyes are bleeding due to the format. plz don't hurt me
1/17/14 Published
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